Development Tutorial

Creating a Project

Ulauncher runs all extensions from ~/.local/share/ulauncher/extensions/.

Create a new directory there (name it as you wish) with the following structure:

.
├── images
│   └── icon.png
├── versions.json
├── manifest.json
└── main.py
  • versions.json contains mapping of Ulauncher Extension API to branch name of the extension

  • manifest.json contains all necessary metadata

  • main.py is an entry point for your extension

  • images/ contains at least an icon of you extension

Check out Testing & Logging to learn how to test and debug your extension.

versions.json

versions.json lists the supported versions of Ulauncher API. It should be in to the root directory of the default branch.

Note that before Ulauncher 5.15.0 the default branch had to be named master, so for compatibility reasons it’s highly advised to use this name still.

  • commit should specify the commit hash, branch name, or git tag referencing the version.

  • required_api_version should contain a version string, ex “2”.

Example:

[
  {"required_api_version": "2", "commit": "master"},
  {"required_api_version": "3", "commit": "future_v3_api"}
]

You can find the current version on the About page of Ulauncher preferences.

How does Ulauncher use this file?

First, Ulauncher will download versions.json from the master branch of the extension repo.
Then it will find a required API version that matches current API version.
After that it will download extension code using a branch/tag/commit name.

manifest.json

Create manifest.json using the following template:

{
  "required_api_version": "2",
  "name": "Demo extension",
  "description": "Extension Description",
  "developer_name": "John Doe",
  "icon": "images/icon.png",
  "options": {
    "query_debounce": 0.1
  },
  "preferences": [
    {
      "id": "demo_kw",
      "type": "keyword",
      "name": "Demo",
      "description": "Demo extension",
      "default_value": "dm"
    }
  ]
}
  • required_api_version - a version of Ulauncher Extension API that the extension requires, for example “2”. You can find the current version number on the About page of Ulauncher preferences.

  • name, description, developer_name can be anything you like but not an empty string

  • icon - relative path to an extension icon

  • options - dictionary of optional parameters. See available options below

  • preferences - list of preferences available for users to override. They are rendered in Ulauncher preferences in the same order they are listed in manifest.

Note

All fields except options are required and cannot be empty.

Available Options

query_debounce

Default 0.05. Delay in seconds between event is created and sent to your extension.

If a new event is created during that period, previous one is skipped. Debounce helps to prevent redundant events caused by user typing too fast or maybe some other reasons when you may not want to process events each time they are triggered.

If your extension is super responsive (i.e, doesn’t wait for I/O operations like network requests, file read/writes, and doesn’t load CPU, you may want to set a lower value like 0.05 or 0.1. Otherwise it’s recommended to set value to 1 or higher.

Preference Object Fields

The values of the preferences are forwarded to the on_event method of the KeywordQueryEventListener class as an attribute of extension. For example the value of the keyword with id = 'id' and value = 'val' is obtained with the line value = extension.preferences['id'] which assigns the string 'val' to value. An example of the use of preferences can be found in the ulauncher demo extension

id (required)

Key that is used to retrieve value for a certain preference

type (required)

Can be “keyword”, “input”, “text”, or “select”

  • keyword - define keyword that user has to type in in order to use your extension

  • input - rendered as <input>

  • text - rendered as <textarea>

  • select - rendered as <select> with a list of options

Note

At least one preference with type “keyword” must be defined.

name (required)

Name of your preference. If type is “keyword” name will show up as a name of item in a list of results

default_value

Default value

description

Optional description

options

Required for type “select”. Must be a list of strings or objects like: {"value": "...", "text": "..."}

Note

All fields except description are required and cannot be empty.

main.py

Copy the following code to main.py:

from ulauncher.api.client.Extension import Extension
from ulauncher.api.client.EventListener import EventListener
from ulauncher.api.shared.event import KeywordQueryEvent, ItemEnterEvent
from ulauncher.api.shared.item.ExtensionResultItem import ExtensionResultItem
from ulauncher.api.shared.action.RenderResultListAction import RenderResultListAction
from ulauncher.api.shared.action.HideWindowAction import HideWindowAction


class DemoExtension(Extension):

    def __init__(self):
        super().__init__()
        self.subscribe(KeywordQueryEvent, KeywordQueryEventListener())


class KeywordQueryEventListener(EventListener):

    def on_event(self, event, extension):
        items = []
        for i in range(5):
            items.append(ExtensionResultItem(icon='images/icon.png',
                                             name='Item %s' % i,
                                             description='Item description %s' % i,
                                             on_enter=HideWindowAction()))

        return RenderResultListAction(items)

if __name__ == '__main__':
    DemoExtension().run()

Now restart Ulauncher.

Tip

Run ulauncher -v from command line to see verbose output.

https://i.imgur.com/GlEfHjA.png

When you type in “dm “ (keyword that you defined) you’ll get a list of items. This is all your extension can do now – show a list of 5 items.

Basic API Concepts

https://imgur.com/Wzb6KUz.png

Message flow

1. Define extension class and subscribe to an event

Create a subclass of Extension and subscribe to events in __init__().

class DemoExtension(Extension):

    def __init__(self):
        super().__init__()
        self.subscribe(KeywordQueryEvent, KeywordQueryEventListener())

self.subscribe(event_class, event_listener)

In our case we subscribed to one event – KeywordQueryEvent. This means whenever user types in a query that starts with a keyword from manifest file, KeywordQueryEventListener.on_event() will be invoked.

2. Define a new event listener

Create a subclass of EventListener and implement on_event()

class KeywordQueryEventListener(EventListener):

    def on_event(self, event, extension):
        # in this case `event` will be an instance of KeywordQueryEvent

        ...

on_event() may return an action (see Actions).

3. Render results

Return RenderResultListAction in order to render results. ExtensionResultItem describes a single result item.

You can also use ExtensionSmallResultItem if you want to render more items. You won’t have item description with this type.

class KeywordQueryEventListener(EventListener):

    def on_event(self, event, extension):
        items = []
        for i in range(5):
            items.append(ExtensionResultItem(icon='images/icon.png',
                                             name='Item %s' % i,
                                             description='Item description %s' % i,
                                             on_enter=HideWindowAction()))

        return RenderResultListAction(items)

on_enter is an action that will be ran when item is entered/clicked.

4. Run extension

if __name__ == '__main__':
    DemoExtension().run()

Custom Action on Item Enter

1. Pass custom data with ExtensionCustomAction

Instantiate ExtensionResultItem with on_enter that is instance of ExtensionCustomAction

data = {'new_name': 'Item %s was clicked' % i}
ExtensionResultItem(icon='images/icon.png',
                    name='Item %s' % i,
                    description='Item description %s' % i,
                    on_enter=ExtensionCustomAction(data, keep_app_open=True))

data is any custom data that you want to pass to your callback function.

Note

It can be of any type as long as it’s serializable with pickle.dumps()

2. Define a new listener

from ulauncher.api.client.EventListener import EventListener

class ItemEnterEventListener(EventListener):

    def on_event(self, event, extension):
        # event is instance of ItemEnterEvent

        data = event.get_data()
        # do additional actions here...

        # you may want to return another list of results
        return RenderResultListAction([ExtensionResultItem(icon='images/icon.png',
                                                           name=data['new_name'],
                                                           on_enter=HideWindowAction())])

3. Subscribe to ItemEnterEvent

You want your new listener to be subscribed to ItemEnterEvent like this:

from ulauncher.api.shared.event import KeywordQueryEvent, ItemEnterEvent

class DemoExtension(Extension):

    def __init__(self):
        super().__init__()
        self.subscribe(KeywordQueryEvent, KeywordQueryEventListener())
        self.subscribe(ItemEnterEvent, ItemEnterEventListener())  # <-- add this line
https://i.imgur.com/3x7SXgi.png

Now this will be rendered when you click on any item

Note

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